01
Available
Exact-position max-on-roster controls
League Managers can set database-enforced ownership caps for QB, Team QB, RB, WR, TE, K, D/ST, Head Coach and exact IDP positions DL/DT/DE/LB/DB/CB/S. Caps apply to drafts, adds and trades and cannot be lowered below a current holding.
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02
Available
Additive kicker attempt/make/miss scoring
Custom kicker scoring can award points for every PAT attempt, every field-goal attempt, every field goal made or missed, while retaining the existing PAT result and 0–39, 40–49 and 50+ distance categories. All categories are additive and backed by stored attempt counters.
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03
Available
Head Coach roster and scoring
Real-NFL leagues can draft one Head Coach team asset per NFL club. League Managers can score team wins, losses, ties, every point scored, and six win/loss margin tiers from verified NFL team results; bye weeks remain unscored.
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04
Available
Any-time audited H2H schedule editing
League Managers can re-pair regular-season opponents before or after kickoff, including bye reassignment. Retroactive edits preserve every stored player score and lineup, recalculate standings from the new opponent pairing, and update both weeks together in two-week matchup leagues.
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05
Available
Non-retroactive regular-season tiebreak revisions
League Manager tiebreak changes are versioned by effective fantasy week. Completed ties retain the rule that was in force for their scoring period, while later matchups use the new rule.
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06
Available
Permanent League Creator seat
The original League Creator remains attached to the league even after League Manager powers transfer. Creator leave/remove actions are blocked until the league itself is permanently deleted.
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07
Available
Separate public viewability and recruitment
League Manager leagues can expose a sanitized read-only League Office, standings, team pages and starter box scores without becoming joinable. Manager identities, invite codes, chat, bids, private plans and LM tools remain hidden; public recruitment stays a separate Falcons option.
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08
Available
Standalone player drops
Managers can release a rostered player without making a simultaneous acquisition. Standalone drops preserve completed scoring, apply waiver holds, clean IR placement, create a transaction record, and reject locked, undroppable, keeper-protected, or transaction-committed players.
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09
Available
League-home rule change notices
Recent League Manager and rule changes are summarized directly on the league homepage for every member, with a human-readable change label, actor and Eastern timestamp; commissioners retain the full detailed audit center.
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10
Available
League Manager draft-pick trading switch
Before the draft, League Managers can enable or disable snake draft-pick trading. Disabling immediately returns traded pick rights to their original franchises, expires pending pick offers, retains accepted offer history for audit and emails league managers about the change.
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11
Available
Automatic draft-change email notices
When the League Manager changes the scheduled draft time, draft order, draft format/clock/round settings, or uses draft administration, Falcons emails every franchise owner and accepted co-manager. A mail failure never rolls back the commissioner’s valid setting change.
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12
Available
Provider stat-correction ledger
When an nflverse provider refresh changes an already-imported player-week stat line, Falcons records the exact old and new fields before replacing the stored row. League members can review the correction history separately from League Manager score overrides.
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13
Available
League Manager Fair Play Center
Commissioners can review objective completed-transaction patterns such as bulk releases, rapid same-player add/drop cycles and unusually high churn. Flags are review signals only, never automatic accusations or penalties, and pending sealed bids are never inspected.
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14
Available
Exact ESPN-style IDP roster slots
Real-NFL IDP leagues can use verified DT, DE, LB, CB and S eligibility plus DB (CB/S) and DP (any IDP) utility starters. Existing coarse DL/LB/DB leagues remain supported; exact eligibility comes from nflverse depth-chart positions without rewriting player scoring identity.
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15
Available
Team Quarterback (TQB)
Real-NFL leagues can draft one Team QB asset per NFL club. Weekly and live fantasy scoring aggregate every quarterback who records stats for that club, so replacement-QB production stays with the same fantasy TQB asset. TQB is mutually exclusive with individual-QB starter slots and cannot occupy OP.
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16
Available
RB/WR and WR/TE utility starters
Custom roster formats can add narrow RB/WR and WR/TE utility starters alongside RB/WR/TE FLEX and Offensive Player / SuperFlex. Manual lineup validation, Quick Lineup, draft strategy and automatic rollover all use the same slot eligibility engine.
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17
Available
ESPN-style league Players table
The league Players market combines league-scoring PRK, PTS, AVG and LAST with GOAT weekly projections, opponent rank, Falcons-wide rostered/started percentages, week-over-week popularity change when history exists, injury-report status, Watch List controls and market filters.
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18
Available
League Manager Player Universe
Before the draft, League Managers can select All NFL Players, AFC Only, NFC Only, or an advanced custom NFL-team/position pool. The universe is enforced across drafts, auction nominations, waivers, free agency and roster corrections, and changing it resets saved draft queues/round strategies.
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19
Available
Quick Lineup for custom rosters
One click builds a legal lineup for the league’s actual custom starter slots using GOAT projections first, historical form second and player rank only as a final ordering fallback. Locked starters are preserved and IR players are excluded.
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20
Available
League Creator rename and permanent delete
League Managers can rename a league without changing its identity. The original League Creator can permanently delete the league only after password, exact-name and DELETE LEAGUE confirmation; deletion walks the actual database foreign-key graph.
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21
Available
Invite links and email-bound invitations
League Managers can create reusable share links or one-use email-bound invitations. Email invitations reserve a team slot until used, expired or revoked, and drafted leagues can invite into an open franchise vacancy.
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22
Available
Post-draft bench expansion
League Managers can add up to ten bench positions after drafting without rewriting draft history. Active roster capacity expands across adds, waivers, trades, Auto Control and commissioner corrections; post-draft bench reductions are blocked.
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23
Available
One- or two-week regular-season matchups
League Managers can choose one-week H2H periods or two-week aggregate periods before season scoring begins. Two-week schedules repeat the opponent, require both weeks to be complete and award one aggregate H2H result.
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24
Available
Rostered-player status alerts
Managers and co-managers can independently enable private status alerts for their rostered players using fresh provider injury reports or the league manual status register, including background Web Push delivery.
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25
Available
Atomic migration bundle
Commissioners can upload one ZIP containing existing rosters or a completed snake draft plus historical season standings. Every included CSV is validated first and the entire migration commits atomically or not at all.
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26
Available
Fantasy achievements gallery
Every franchise has an automatic achievement gallery for championships, finals, regular-season crowns, winning and losing streaks, last place, weekly scoring titles, trades, waiver success, completed drafts and League Manager status, with archived-season championship history when available.
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27
Available
Full league chat directory
Private League Manager leagues now include league-wide chat, automatic matchup conversations, direct and group chats, per-conversation mute, emoji reactions, edit/delete controls and background push alerts. Legacy clubhouse and rivalry history are imported into the new conversation model.
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28
Available
40+ and 50+ touchdown bonuses
League managers can award separate additive bonuses for 40+ and 50+ passing, rushing and receiving touchdowns. Verified GOAT weekly counters enrich the nflverse ledger for historical recalculation; live Gamecast adds the bonuses when the corrected weekly snapshot arrives.
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29
Available
Custom kicker and D/ST scoring
League managers can opt into detailed kicker scoring by PAT and field-goal distance bands plus D/ST sacks, takeaways, forced fumbles, safeties, blocked kicks, return touchdowns, return yards and source-backed points/yards-allowed tiers. Existing leagues keep their prior special-position totals until the custom switches are enabled.
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30
Available
Expanded League Manager scoring matrix
League managers can customize passing/rushing/receiving volume, kicking and D/ST categories plus yard rates, touchdowns, conversions, return yards and game bonuses. Non-frozen history recalculates from the stored stat ledger.
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31
Available
Custom private-league team logo uploads
Private league managers can upload a PNG, JPEG or WebP franchise logo alongside their team name, color and motto. Publicly recruiting leagues fall back to original generated team marks.
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32
Available
Live-updating fantasy Gamecast
During active NFL games, shared licensed live NFL player statistics drive provisional QB/RB/WR/TE fantasy points using each league’s scoring settings. K/D-ST stay on corrected fantasy snapshots, and final league settlement remains separate from the live display.
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33
Available
League Manager waiver-claim reversal
Commissioners can reverse a completed waiver award when the exact post-claim state still exists. FAAB is refunded, signing-limit usage is restored, dropped players return safely, and rolling priority is restored only when no later priority change would be overwritten.
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34
Available
Manager leave, removal and replacement
Franchise ownership can change without deleting team history. Owners may leave before the draft; League Managers can remove a manager after drafting only after explicit REMOVE MANAGER plus account-password confirmation, then assign a registered replacement while preserving the same roster, draft picks, scores, schedules and dynasty identity.
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35
Available
Auto Control team management
League managers can put a full post-draft franchise under automated care. Auto Control sets legal pre-kickoff lineups and may fill genuine open roster slots through existing league acquisition rules; it never trades or churn-drops players, and any manual team action turns it off.
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36
Available
League Manager playoff seeding and custom bracket field
Commissioners can choose the regular-season playoff-seeding tiebreak criterion—Points For, Head-to-Head, Division Record or Points Against—or override the exact playoff qualifiers and seed order before the bracket is generated. The same order feeds championship, consolation and placement logic.
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37
Available
Regular-season matchup tiebreakers
League managers can leave tied head-to-head games tied or break them by home team, recorded bench points, starting QB points, RB points or WR points. Future bench tiebreaks use a pre-kickoff roster snapshot; historical weeks without evidence remain tied rather than guessed.
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38
Available
Playoff home-field advantage
League managers can assign a separate postseason point bonus to the higher original seed. The bonus applies once per playoff matchup, including two-week aggregate rounds, and freezes after the first playoff result is finalized.
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39
Available
Flexible regular-season length
League managers can choose 1–16 regular-season weeks, preserve existing matchups or regenerate only future unscored periods, and automatically move the playoff start. Calendar validation guarantees the selected playoff field and round duration still finish by NFL Week 18.
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40
Available
Home-field advantage points
League managers can assign a fixed fantasy-point bonus to each regular-season home franchise and swap home/away designations for future weeks. The rule is audited and automatically flows through matchup scores, standings and records.
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41
Available
League Manager score adjustments
Commissioners can add or subtract audited points from a franchise in a completed fantasy week. Adjustments flow through matchup totals, standings, record books and postseason scoring, and box scores display the LM override.
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42
Available
Autopick position minimums and maximums
Each franchise can set private minimum and maximum draft counts by position. Automatic drafts and timeout autopicks honor those limits, forcing unmet minimums when necessary and never exceeding a saved maximum.
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43
Available
League Manager FAAB balance editing
Commissioners can change any franchise’s current noncash FAAB balance during the season. Manual changes are append-only and audited; pending rival bids stay sealed and are revalidated against the new balance at processing time.
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44
Available
Retroactive scoring rule edits
League managers can change PPR mode and supported scoring-point rules after drafting. Stored stat lines stay intact while non-frozen historical matchups, standings and records recalculate; finalized GOAT weeks must be explicitly reopened first.
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45
Available
Binding League Referenda
Commissioners can propose selected safe midseason rule changes for a binding league vote. The electorate and proposal freeze at creation, each franchise gets one final ballot, majority approval applies the rule atomically, and the result is audited.
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46
Available
Continuous FAB and FAB-to-free-agents
FAAB leagues can keep every unrostered player permanently on waivers or clear unclaimed players into first-come free agency after processing. Commissioners choose one or more Eastern-time processing weekdays; sealed rival bids remain private.
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47
Available
Salary-cap draft LM controls
Paused salary-cap drafts let the commissioner change nomination and bidding clocks in 5-second increments or undo a winning offer and every later sale. Reversed players return to the pool, fantasy-credit wallets are refunded, and a safety snapshot plus audit entry is retained.
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48
Available
Commissioner locked-lineup editing
League managers can correct another franchise’s lineup after normal manager locks. Ownership, IR status and lineup legality are revalidated, settled/reviewed weeks remain protected, and every override stores before/after starters plus a required audit reason.
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49
Available
League Manager draft administration
Commissioners can pause the draft, change a paused snake clock, draft for the current manager, undo a pick and every later non-keeper selection, or reset a pre-scoring draft. Undo/reset actions create a private safety snapshot and audit entry first.
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50
Available
Draft Board and Draft Train
The live snake draft combines an all-team, all-pick board with a horizontal Draft Train showing recent selections, the current pick and the on-deck franchise. Traded pick ownership and keeper reservations remain visible.
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51
Available
Flexible keeper counts and LM overrides
Keeper managers may retain anywhere from zero through the league maximum and explicitly finalize their declaration. Commissioners can protect, release, finalize or reopen another franchise’s keepers with an audit trail.
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52
Available
Salary-cap keeper salaries
Auction keeper leagues can assign each protected player a next-season noncash salary. Keeper costs are deducted from the manager’s auction wallet before bidding begins, with a minimum 1-credit reserve for every remaining roster slot.
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53
Available
Autopick snake drafts
Commissioners can choose a fully automatic snake draft. Each franchise uses its private ranked queue first, then saved round-by-round strategy, then a position-aware legal fallback. The full draft completes atomically and respects keeper reservations, traded picks and position caps.
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54
Available
Weekly first-game lineup lock
League managers can choose ESPN-style individual kickoff locking or lock the entire weekly lineup at the first verified NFL game of the week. The choice locks once drafting begins.
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55
Available
Position ownership limits
Commissioners can cap how many QB, RB, WR, TE, K, D/ST or IDP players each franchise may own. Database triggers enforce the cap across drafts, adds and trades.
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56
Available
Matchup signing limits
In addition to season signing caps, commissioners can limit successful free-agent and waiver additions per matchup week. Trades and draft picks remain excluded.
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57
Available
Private dynasty roster planning board
Dynasty owners and co-managers can tag current roster players as Core, Hold, Shop or Cut Watch with a private note. Tags never alter ownership, eligibility or roster limits and disappear automatically when the player leaves the franchise.
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58
Available
Recorded bench-point analysis
Completed matchup box scores separate starter scoring from recorded bench scoring, identify the bench high scorer and preserve missing-data states instead of fabricating an optimal lineup.
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59
Available
Enhanced matchup box scores
Open any regular-season matchup to see starter coverage, recorded margin, top recorded starter and position-by-position scoring splits when individual source data is available.
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60
Available
Franchise season profiles
Every league team profile now includes verified weekly average, best and lowest scoring weeks, weekly scoring titles, current result streak and recent recorded form.
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61
Available
Player recent-form and consistency splits
Real-player profiles show last-three average, median week, best week, scoring floor and season passing/rushing/receiving volume from delayed open statistics.
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62
Available
Draft-night recap
Draft reports summarize total picks, automatic selections, most-drafted position, first overall selection and each franchise draft shape, with a direct link to source-backed steals and reaches.
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63
Available
Draft steals, reaches and source-backed value report
Review league-wide steals and reaches plus each recorded draft pick against licensed NFL ADP or overall rank when that source is mapped. Grades are retrospective pick-value labels, not future-performance predictions.
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64
Available
Keeper declaration deadlines and inbox reminders
Keeper commissioners can set or clear a date-and-time deadline that automatically locks manager protect/release changes. Every manager can receive a personal in-app deadline reminder.
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65
Available
League awards and weekly trophies
Review recorded weekly high scores, biggest wins, closest games and the current season scoring leader using only league scoring already stored by the platform.
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66
Available
Live draft room
Create a private snake draft, use a player queue, and manage timed turns.
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67
Available
Round-by-round automatic draft strategy
Set private position or flex-group preferences for remaining snake rounds. Your ranked queue comes first; timed picks use the saved strategy when the queue is exhausted. Traded selections and protected keeper slots retain their actual ownership.
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68
Available
Auction drafts
Commissioners can choose an auction draft with fantasy-credit budgets and timed bidding.
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69
Available
League headquarters
Manage team slots, rules, invitations and the full season from a central workspace.
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70
Available
Scoring rules
Use standard, half-PPR or PPR baselines plus expanded League Manager category scoring, retroactive non-frozen recalculation and audited rule history.
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71
Available
Trade-market wants and needs
Publish nonbinding position/asset needs and a short market note alongside your trade-block players so rivals can propose better fits.
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72
Available
Trades
Propose one-for-one player exchanges and accept or reject private offers.
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73
Available
Waiver Market Trends
Explore league-private charts of actual completed player additions, drops and trades, plus winning noncash waiver awards. Filter seven days, thirty days or all current-season history and export a CSV; pending rival bids are never disclosed.
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74
Available
FAAB waivers
Use sealed bids in noncash fantasy credits, with scheduled claim resolution.
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75
Available
Season signing limits
Choose an optional franchise limit for successful free-agent additions and waiver awards. Owners and co-managers share the count; failed claims, trades and draft picks do not spend a signing. Changing the limit preserves earlier usage.
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76
Available
Rolling waiver priority
Zero-credit claims use an inverse draft priority order; winning managers move last, and commissioners may change the order.
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77
Available
Weekly inverse standings waiver reset
Optional commissioner setting resets priority from verified inverse league standings once per Monday after 3 AM Eastern.
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78
Available
Waiver periods and cleared free agents
Optional one- to four-day holds for released players; claims process after the deadline, and unclaimed athletes become immediate free agents.
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79
Available
Commissioner undroppable players
Protect designated star players from regular drops and waiver releases. Commissioners set the list and it is separate from ESPN proprietary data.
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80
Available
Custom starter positions
Configure individual QB or Team QB, RB, WR, TE, utility/flex/OP, kicker, D/ST, Head Coach and supported exact IDP starter counts before your league drafts.
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81
Available
Deeper benches
Choose draft-roster depth before drafting, then add audited extra bench capacity after the draft without rewriting draft history. Post-draft bench reductions are blocked.
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82
Available
Balanced divisions and wild cards
League managers name and assign balanced divisions before drafting. Division champions get priority playoff seeds; wild cards follow.
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83
Available
No-K and no-D/ST leagues
Remove kicker and team-defense starters or combine both options with SuperFlex.
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84
Available
Multi-player trade packages
Offer up to five players on each side, with atomic roster changes and league-private decisions.
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85
Available
Trade deadlines and approval
Set franchise trade caps and deadlines; optionally require commissioner approval of accepted offers.
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86
Available
Timed trade review and franchise voting
Review accepted single-player or multi-player trades for one, two or three days. Nonparticipating franchises share one ballot each; accepted deals retain their saved voting rules. Eligible deals settle automatically after the review, with audited commissioner overrides.
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87
Available
Commissioner transfer
Transfer league-control rights securely to another league member with password confirmation.
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88
Available
Commissioner roster corrections
Preview a player reassignment or one-for-one correction, record a reason visible to the league, and apply it after ownership, capacity and game-lock checks. Earlier lineup history remains intact.
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89
Available
Weekly schedule editor
Re-pair regular-season head-to-head opponents before or after kickoff, including bye reassignment, with an audit trail. Retroactive changes preserve player stats and lineups while standings recalculate from the new pairing.
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90
Available
Rivalry center and league records
Review verified head-to-head results, high scores, close games and season records.
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91
Available
Historical Hall of Fame
Track archived champions and repeat-title franchises through keeper and dynasty seasons.
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92
Available
Starter box scores
Review individual starter scoring without representing missing player statistics as zero.
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93
Available
TE Premium and bonus W/L
Enable +0.5 points per TE reception or extra weekly results for above-median league scoring.
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94
Available
Personal fantasy account data export
Signed-in managers can download a private ZIP of their own account, league memberships, rosters, recorded draft picks, ranked draft queues, own waiver bids, NFL favorites and co-manager roles. Never includes other managers emails or credentials.
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95
Available
Commissioner audit log
League owners can review existing timestamped administrative actions, filter by type, browse up to 200 pages and export private CSV histories. No unrecorded actions are invented.
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96
Available
Commissioner league data export
Download member-visible competition data as a commissioner-only ZIP with eight CSV datasets, including postseason finishes and season signing usage. Credentials, private negotiations and sealed bids remain excluded.
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97
Available
Playoff Scenario Lab
Private what-if tool lets league members select hypothetical future matchup winners and view possible standings changes. Verified history stays unchanged; no invented probabilities or guarantees.
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98
Available
Playoffs
Seed a 2-, 4-, 6- or 8-team bracket, advance rounds and record the champion.
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99
Available
Playoff tiebreak policies
Choose a higher original seed or a commissioner-selected winner with a permanent audit reason for a tied verified playoff matchup.
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100
Available
Two-week aggregate playoff matchups
Combine both weeks of the semifinal or final in two- and four-team playoff fields. Requires complete scores for each week and freezes the final aggregate.
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101
Available
Consolation tournament
Up to 16 non-playoff teams play supported full-length rounds with seeded byes. A played final records the consolation champion; if the selected periods cannot finish by Week 18, remaining places use the disclosed frozen-seed rule.
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102
Available
Complete postseason finishing positions
Track every franchise through the championship, consolation and placement games. Finished games keep their saved scores; unresolved places show a range. Calendar cutoffs and unsupported consolation fields use explicit frozen-seed classifications, preserved in season history and exports.
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103
Available
Keepers and archives
Carry selected players into the next season with the existing early-round protection or optional original-draft-round cost, including explicit undrafted-player cost and conflict validation. Archive previous season records.
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104
Available
Dynasty franchise leagues
Keep all your players and franchise identity year after year. Archive completed seasons, trade annual draft picks and conduct supplemental drafts with roster cutdowns.
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105
Available
Verified rookie-only dynasty drafts
Choose all available players or a verified rookie class for annual supplemental drafts. The year and exact player identities must match the imported roster source. Private ranked queues and optional automatic selections use the same eligibility rules.
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106
Available
Personal waiver claim order
Rank your own pending claims and change their order before processing. Rolling leagues retain their league-wide priority and winner rotation. In FAAB, higher bids win; personal preference orders your equal-bid choices.
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107
Available
Week in Review press box
Members can browse every configured fantasy regular-season week, verified final matchup scores, biggest and closest wins, the weekly scoring leader, and download a league-private written recap. Incomplete weeks show no invented scores.
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108
Available
League Pulse and power rankings
Compare all-play records, schedule luck, observed recent form and completed head-to-head results without guessing future wins.
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109
Available
Private rival chat
Send short, private messages to the manager you face in that week; other league members cannot view the conversation.
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110
Available
Commissioner polls
Create advisory league-wide votes with one ballot per manager and visible results.
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111
Available
Manager research
Filter delayed NFL statistics, compare players and maintain a private scouting watchlist.
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112
Available
Team identity
Customize your franchise name, colors and motto without using official NFL logos.
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113
Available
Manual commissioner draft order
Commissioners can set and audit the exact draft position of each joined franchise before an undrafted season. A unique, complete order is required; keeper protection and traded picks lock changes.
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114
Available
Draft readiness and calendar export
League members can review actual draft-start requirements and download a private iCalendar (.ics) event for a commissioner-scheduled draft. No invented end time, email or push alert.
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115
Available
Draft queue CSV import and export
Managers can bulk validate, import, export or clear up to forty private ranked draft targets. The existing automatic pick engine honors imported priorities and will not select already-drafted or source-ineligible players.
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116
Available
Draft scheduling
Schedule a draft in Eastern time; the server starts when required league members are ready.
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117
Available
League analytics
Review scoring trends, all-play comparisons, standings and CSV exports.
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118
Available
Personal notification preferences
Choose which existing in-app activity categories appear in your inbox. Each signed-in manager has private preferences and read state, including co-managers. All activity remains available in a separate history view.
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119
Available
Practice drafts
Practice against seven computer-controlled managers in a fictional-player league.
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120
Available
Automatic next-week lineups
Prepare balanced starters before NFL kickoff, carry over eligible players and preserve manual manager selections.
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121
Available
Lineup readiness and injury checks
A private read-only gameweek screen validates submitted starters against custom roster positions, league injured reserve, recorded injury statuses and verified NFL kickoff records. It never guesses unknown kickoff times or sends push alerts.
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122
Available
Cached GOAT fantasy matchup Gamecast
Members of real-player leagues can compare opponent starter observations and separate projections from verified GOAT player-ID mappings, with cached 90-second browser updates. No result or zero is invented; final winners require frozen league settlement.
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123
Available
NFL statistics and research
Connected GOAT rankings, ADP, projections, game scores and periodically updated fantasy statistics for real-player leagues.
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124
Available
NFL kickoff calendar downloads
Download public .ics calendars for one NFL team, a selected week or all imported season games using source-backed GOAT kickoff dates. Times and venues are snapshots, not live subscriptions; missing or postponed kickoffs are excluded.
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125
Available
NFL score center and quarter breakdowns
Browse stored NFL game snapshots by week and team, with kickoffs, scores, quarter totals and game details. The GOAT worker checks the current NFL gameweek from provider kickoff data and refreshes game snapshots more often around kickoff; the browser checks the stored results every 90 seconds while visible. Fantasy weekly points remain periodic, not continuous live play-by-play.
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126
Available
NFL team pages and snapshot division records
Browse 32 source-backed NFL teams, individual game schedules, finalized-score records, eight AFC/NFC divisions and calculated points for/against. These are not official NFL tiebreak standings.
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127
Available
Team-level weekly fantasy performers
On each NFL team page, choose a week and PPR, half-PPR or standard scoring to review provider-reported weekly player fantasy points. Missing results are not fabricated.
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128
Available
Verified NFL rookie-year scouting
Browse 2026 source-confirmed rookies joined to the real-player database using exact GSIS roster IDs. League managers can see ownership; 2027 rookie eligibility is NOT implied by 2026 records.
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129
Available
Knockout elimination leagues
Points-based weekly survivor play with verified commissioner finalization, roster releases, and parting words.
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130
Available
Injured reserve with injury reports
Use up to four IR positions and Out/IR eligibility. Verified GOAT injury reports can refresh mapped NFL players; unmapped or unavailable reports require commissioner input. Not ESPN injury data.
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131
Available
Individual defensive players (IDP)
Commissioner-configurable defensive line, linebacker and defensive back starters; real NFL defensive identities, tackle and turnover scoring from commissioner-verified weekly entries. No automatic IDP stats feed.
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132
Available
Offline completed-draft CSV import
Secure commissioner CSV template, full snake-draft validation, and atomic roster and pick import for registered redraft managers. No ESPN account access.
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133
Available
Existing league roster CSV migration
Commissioners can import complete existing team rosters into a new, empty redraft league using exact local player IDs or unambiguous player-name and NFL-team matches. Creates league schedules without fabricating draft selections or accessing ESPN accounts.
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134
Available
Migration and archive center
A member-private league hub and public step-by-step guide help existing managers choose between full-roster imports, completed-draft imports and separate historical season CSV ledgers.
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135
Available
Public league discovery
Commissioners can explicitly list open recruiting leagues; private leagues stay invitation-only unless the owner opts in.
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136
Available
Standard Quick Play matchmaking
Public Standard managers can match by experience level, PPR/non-PPR scoring, live snake/autopick/salary-cap draft type, and a 15-minute Eastern draft slot. Rooms use preset rules, require all 10 managers before drafting, randomize draft order when full, and seed two division champions plus two wild cards.
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137
Available
First Down Central Desk
Original football and fantasy coverage across the NFL, with RSS and JSON feeds, team coverage, weekly leaders, player trends, game recaps, previews and fantasy analysis.
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138
Available
Private League Desk
Every fantasy league gets a member-only personalized sports page combining verified weekly recap headlines, power rankings, each manager’s own form, completed transaction wire, roster status and recent rule changes without exposing sealed bids or private messages.
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139
Available
All-NFL editorial coverage
All 32 NFL teams receive dedicated Desk pages. The newsroom publishes team files, recaps for final games, next-slate matchup previews and leaguewide fantasy analysis across all 32 teams.
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140
Available
Injury & availability wire
Leaguewide injury reports, practice participation, Questionable/Doubtful/Out designations, game-day active/inactive status and player availability updates feed the public Newsroom.
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141
Available
Roster, transaction & depth wire
Current NFL roster movement, week-to-week status changes, depth-chart order and recent trade records feed team coverage and the transactions/depth Newsroom sections.
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142
Available
Account-based team co-managers
Owners may invite two registered co-managers to help operate an existing franchise, subject to acceptance and immediate revocation. Commissioner permissions are not delegated.
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143
Available
Full-season schedule board
View every configured regular-season matchup week, select a team, inspect byes and export the schedule as CSV. Unrecorded scoring stays blank.
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144
Available
League transaction timeline
Review finalized draft selections, roster moves and dynasty supplemental events in Eastern time, with filters and CSV export. Pending trade and waiver bids stay private.
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145
Available
Legacy fantasy season history CSV import
Commissioners can import prior completed fantasy seasons as separately labeled historical records, with atomic CSV validation, past champions and a member-only archive. No access to ESPN credentials or alteration of current scoring.
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146
Available
Saved NFL favorite teams
Signed-in managers can follow up to eight provider-backed NFL teams, receive personalized team shortcuts on the fantasy dashboard, and unfollow at any time. No push alerts are claimed.
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147
Available
Balanced snake-draft pick exchanges
Full, undrafted redraft snake leagues can agree to one-for-one draft-pick swaps before the draft, with private offers, a live ownership board, automatic pick assignment, and preserved roster-slot counts.
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148
Available
Open-tab draft-turn browser alerts
Managers may explicitly enable browser notifications when their pick comes up during an open live snake-draft tab. Permission is requested only on click. No background or native mobile push is available.
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149
Available
Background mobile-web alerts
Installable Falcons web apps can opt into background Web Push for private league events. Device subscriptions are account-bound and each league’s existing trade, waiver, draft-pick and clubhouse preferences control delivery.
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150
Available
League migration and imports
Falcons supports one-file migration bundles, existing-roster CSV, completed-draft CSV and historical-season imports. Direct password-based syncing from third-party fantasy accounts still requires provider-authorized account access.
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151
Available
Live NFL and fantasy scoring
Licensed NFL play data power the NFL Game Center, while shared real-time raw player stats drive provisional fantasy Gamecast scoring for supported offensive players during active games.
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152
Not connected
Commercial subscriptions
Payment onboarding and hosted subscriptions are not operating in this build.
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INDEPENDENT FANTASY PLATFORM • PREPRODUCTION BUILD • LICENSED NFL DATA CONNECTED • CONTINUOUS PLAY-BY-PLAY NOT OFFERED